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Dolby Atmos Music

Dolby Atmos Music delivers an immersive audio experience that places sounds all around the listener. This guide covers how to deliver Atmos content through LabelGrid.

What is Dolby Atmos Music?

The Experience

Unlike traditional stereo (2 channels) or surround sound (5.1/7.1 channels), Dolby Atmos uses:

  • Object-based audio - Individual sounds positioned in 3D space
  • Height channels - Sound from above, not just around
  • Adaptive playback - Automatically adjusts to listener’s system

Where Listeners Experience It

PlatformAtmos Support
Apple Music✓ (Spatial Audio)
Amazon Music HD
TIDAL
SpotifyComing soon

Playback Devices

  • AirPods Pro/Max with head tracking
  • Dolby Atmos soundbars
  • Home theater systems
  • Compatible headphones (binaural rendering)
  • Car audio systems

Requirements

What You Need

To deliver Dolby Atmos content:

RequirementDetails
ADM BWF fileAudio Definition Model Broadcast Wave Format
Bit depth24-bit
Sample rate48kHz or 96kHz
File sizeUp to 2GB
Stereo versionRequired as fallback

File Specifications

ADM BWF Requirements:

  • Dolby Atmos ADM Profile
  • Proper bed and object metadata
  • Trimmed to match stereo version exactly
  • No extra silence at start/end

Naming Convention:

TrackTitle_DolbyAtmos.wav

Creating Dolby Atmos Mixes

Production Workflow

Recording → Mixing → Atmos Mix → Rendering → Delivery
Dolby Atmos Renderer
ADM BWF File

Required Tools

ToolPurpose
Dolby Atmos RendererCreate Atmos mixes
Compatible DAWPro Tools, Logic Pro, Nuendo, etc.
MonitoringAtmos-capable speakers or binaural

Mix Considerations

  • Start with a great stereo mix
  • Think in 3D space
  • Don’t over-pan objects
  • Check binaural translation
  • A/B with stereo frequently

Uploading Atmos Content

Step-by-Step Process

  1. Prepare your files

    • Stereo master (required)
    • ADM BWF Atmos file (for Atmos tracks)
    • Same duration and timing
  2. Upload stereo first

    • Add your track normally
    • Upload the stereo WAV/FLAC
  3. Add Atmos file

    • In track settings, find “Dolby Atmos”
    • Upload the ADM BWF file
    • System validates the file
  4. Verify alignment

    • Atmos and stereo must match exactly
    • Same start/end points
    • Same track structure

Validation Checks

The system verifies:

  • ✓ Valid ADM BWF format
  • ✓ Correct metadata structure
  • ✓ Duration matches stereo
  • ✓ Proper sample rate
  • ✓ No clipping or errors

Platform Delivery

Where Atmos Delivers

PlatformAtmos SupportNotes
Apple MusicLabeled as “Spatial Audio”
Amazon MusicRequires HD subscription
TIDALMasters tier
Other platformsStereo onlyReceive stereo version

What Listeners See

On supported platforms:

  • “Dolby Atmos” badge
  • “Spatial Audio” indicator (Apple)
  • Special playback icon

Fallback Behavior

When Atmos isn’t supported:

  • Stereo version plays automatically
  • No listener action needed
  • Seamless experience

Quality Guidelines

Best Practices

Do:

  • Create intentional spatial placement
  • Use height for atmosphere and effects
  • Maintain strong center/front presence
  • Test on multiple systems
  • Check binaural rendering

Don’t:

  • Put lead vocals in extreme positions
  • Over-use panning gimmicks
  • Ignore the stereo fold-down
  • Rush the Atmos mix
  • Submit poorly rendered files

Common Issues

IssueSolution
Vocals sound distantKeep vocals in center/front
Mix sounds emptyBalance objects with beds
Too much movementSubtle positioning is often better
Binaural sounds wrongCheck renderer settings

Technical Specifications

ADM BWF Structure

ADM BWF File
├── Audio Essence (PCM data)
├── ADM Metadata (XML)
│ ├── Programme
│ ├── Content
│ ├── Objects
│ └── Packs/Channels
└── Chunk metadata

Supported Configurations

ConfigurationObjectsBeds
7.1.4Up to 1181
5.1.4Up to 1201
7.1.2Up to 1201

File Size Expectations

DurationApproximate Size
3 min track500MB - 1GB
5 min track800MB - 1.5GB
10 min track1.5GB - 3GB

Troubleshooting

Upload Errors

“Invalid ADM BWF format”

  • Check file was exported correctly from renderer
  • Verify ADM metadata is present
  • Re-export from Dolby Atmos Renderer

“Duration mismatch”

  • Atmos and stereo must be exact same length
  • Trim to match precisely
  • Check for extra silence

“File too large”

  • Maximum 2GB per file
  • Consider lower sample rate (48kHz)
  • Check for unnecessary data

Playback Issues

Not showing as Atmos on platform:

  • Allow 24-48 hours for processing
  • Verify platform supports Atmos
  • Check delivery status in LabelGrid

Sounds wrong on playback:

  • Test on multiple devices
  • Check binaural rendering
  • Verify mix in Dolby tools

FAQ

”Do I need Atmos for every track?”

No. You can deliver Atmos for select tracks only. Tracks without Atmos files will use their stereo version.

”Can I add Atmos to existing releases?”

Yes. Update your release and upload Atmos files for the tracks you want. The release will be updated on supported platforms.

”Is Atmos worth it?”

Platforms are increasingly promoting spatial audio content. It can lead to better playlist placement and provides a premium listening experience.

”Do I need special equipment to create Atmos?”

You need the Dolby Atmos Renderer (free for music creators) and a compatible DAW. Headphone monitoring works but speaker arrays are ideal.


Resources

Dolby Resources

  • Dolby Atmos Music creation guide
  • Dolby Atmos Renderer download
  • Certification programs

Getting Started

  1. Download Dolby Atmos Renderer
  2. Learn the workflow
  3. Create your first Atmos mix
  4. Test thoroughly
  5. Upload through LabelGrid

Need Help?

If you need assistance with Dolby Atmos delivery, contact our support team with details about your project.